Steven Hoober

http://twitter.com/shoobe01

Mission, Kansas

Mobile interaction designer

Areas of Expertise:

  • mobile
  • interaction design
  • design
  • information architecture
  • user experience
  • consulting
  • speaking
  • training
Steven Hoober has been documenting design process for all of his 15 years in interactive design, and entered mobile full time in 2007 when he joined Little Springs Design. His work includes the design process book Designing by Drawing, frequent blog entries on design, and a collection of well-used drawing tools and templates. Steven has led projects on security, account management, content distribution, and communications services for products from construction supplies to hospital recordkeeping. Steven spent eight years at U.S. mobile operator Sprint and currently is working on projects including mobile browsing and multi-channel retail.

Designing Mobile Interfaces Designing Mobile Interfaces
by Steven Hoober , Eric Berkman
November 2011
Print: $49.99
Ebook: $39.99

Webcast: Executing for Every Screen: A New Philosophy of Implementation
July 10, 2012
There are many ways that multi-platform development processes can miserably fail users and the business when trying to launch your project. Massive changes, blame, and missed opportunities are the usual results. The answer is to create a new philosophy...

Webcast: Applying Patterns to Mobile Design
November 08, 2011
Good mobile designs share many features in common, regardless of the fidelity of the device type, the OS or the user. Almost two decades of interactive design experience, as well as the creation of almost 76 mobile patterns for Designing Mobile Interfaces...

Webcast: Avoiding the Heuristic Solution: Designing Mobile Interfaces
January 31, 2012
Avoiding the Heuristic Solution: Designing Mobile Interfaces Interactive systems can be easily made foolproof and practical, but joy and delight all too often elude the final product. This author of two books on design process and interactive patterns...

Webcast: User Centered Execution for Mobile UX Designers
February 29, 2012
The biggest barrier to good experiences (as well as the largest problem for most UX designers) is in getting well-intended, well-designed systems executed as the business owners and design teams intend. I present the problem, and a series of philosophical...

Steven Hoober