A Guide to Engineering Experiences
Charles's rating:
    4.0
On Apr 14, 2013 Charles Bess wrote: Designing Games -- How to make an interesting game...
If you are looking for information about the coding algorithms and technical structure of a game, this book is not for you. However if you are interested in the game experience, the concept of game flow and determining tradeoffs of what elements a game should have -- these issues are covered in detail. This book focuses on the basic game architecture elements that need to be thought through long before coding starts. It not only covers what elements make a game interesting, it explains why humans respond to those elements the way they do. Full Review >
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Java Programming for the New Generation of Mobile Devices
Charles's rating:
    4.0
On Jan 17, 2013 Charles Bess wrote: A good book for those moving from another platform to Android
I have programmed on many platforms over the years, including mobile platforms like Windows mobile. I was looking at this book to bring me up to speed on Android and not spend a great deal of time on the basics of programming… Full Review >
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Using Game Mechanics to Build a Better Business
Charles's rating:
    4.0
On Oct 30, 2012 Charles Bess wrote: Good overview of games in the enterprise
Over the weekend, I had the opportunity to read Enterprise Games--using game mechanics to build a better business. I have read a number of books on gamification and found this one to be the best discussing the issues of gamification in business. This book discusses the relationship between the game world and the real world and provides useful guidance on embracing game techniques in business. Full Review >
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Charles's rating:
    3.0
On Jul 16, 2012 Charles Bess wrote: Playful design is good, but not focused on business application of gaming techniques
This book is good overview of the design issues of games and gameplay. I was looking for a book focused on the application of game techniques in business and this is definitely not that book. It does a great job though of covering the foundational issues of game design, but it is in the context of traditional gaming. Full Review >
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Implementing Game Mechanics in Web and Mobile Apps
Charles's rating:
    4.0
On Jun 21, 2012 Charles Bess wrote: Gamification a good foundation for a complex area
Everything in life is a game. Someone is always keeping score and being measured, whether we like it or not. Gamification takes the concept of measurement, behaviors and engagement into the business setting in ways that can enable organizations to meet their objectives. This book serves as a solid foundation. Full Review >
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Charles's rating:
    4.0
On Mar 3, 2012 Charles Bess wrote: Programming Interactivity, by Joshua Noble; O'Reilly Media
This huge book (the PDF I was reading weighed in at over 700 pages) appears to be targeted at the non-technical hobbyist or possibly an artist or designer covering the basics of programming, Arduino Microcontroller environment, Processing (subset of Java and IDE) and openFrameworks. It even has some circuits for the hobbiest building with embedded devices. The main focus is interaction design, looking at how to enable better computer/human interaction from a technical perspective. Full Review >
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