http://twitter.com/AntonioHolguin
Antonio Holguin is a Designer at Smashing Ideas with over 6 years Flash design experience. Before moving to the Mobile and Devices group at Smashing in November 2009, he spent 3 years in their Interactive Group designing Flash sites and advertisements.
Originally a Fine Arts major, Antonio's pension for details made a home in the digital world where he enjoys Photoshop, Illustrator, Flash and Flex. But he can still be found making art off screen at his home in Mukilteo, Washington.
You can follow Antonio on Twitter @AntonioHolguin or at his blog.
Recent Posts | All O'Reilly Posts
Antonio blogs at:
October 05 2010
Simulators do exactly what they sound like; simulate the devices without the corresponding underlying operating system. Adobe’s Device Central, for example, is a simulator. You can run your application within it, it makes every attempt to replicate the hardware of your choice and allows you control its attributes, but it… read moreYour App is a Theme Park Part 2
September 07 2010
In part 1 we took a look at Marty Sklar's, former Vice Chairman and Principal Creative Executive of Walt Disney Imagineering, "Mickey's 10 Commandments" (video). These were originally written about how to create fun and exciting adventures at theme parks, but can be applied to our work in the digital… read moreYour App is a Theme Park Part 1
August 31 2010
Marty Sklar, former Vice Chairman and Principal Creative Executive of Walt Disney Imagineering, has many times presented a list of rules that are now know as "Mickey's 10 Commandments." We'll take a look at these rules and see how they apply to creating, designing and developing our own applications. read moreRecent Posts | All O'Reilly Posts
