Philip Rideout

http://twitter.com/prideout

Berkeley, California

Real-time graphics guy.

Areas of Expertise:

  • OpenGL
  • DirectX
  • writing
Philip Rideout has years of professional experience with the OpenGL ES API at NVIDIA, where his primary duty has been developing tools for the API. Philip has over ten years of computer graphics experience, and has worked at several pioneering graphics companies, including Intergraph, 3DLabs, and NVIDIA. Philip currently works at Pixar Animation Studios.

iPhone 3D Programming iPhone 3D Programming
by Philip Rideout
May 2010
Print: $39.99
Ebook: $31.99