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Android Everywhere!
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Webcast: Android Honeycomb Fragments: Creating Large-Screen UIs for Android Devices
September 09, 2011
When Android was used nearly exclusively for very small screens, the one-activity/one-screen UI worked very well. Users moved from screen to screen to access different parts of a program's interface, and the Activity class (Android's concept of...
Webcast: Concurrent programming in Android
September 29, 2011
Until quite recently, mobile platforms were a pretty safe place to run concurrent programs. Since they had only a single, simple processor, even programs that took completely unsafe liberties were still likely to run without error, most of the time. ...
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