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John Lindquist

Biography

John is a Lead Interactive Developer at Roundarch specializing in Papervision3D and skinning Flex apps. John is on the Papervision3D team, runs the Utah Flash User Group (http://uflash.org), maintains a popular flash blog (http://pv3d.org), and lives a quiet, happy life with his wife and son.

Blog

Recent Posts | All Posts

Papervision3D Movement- Going Where No MovieClip Has Gone Before

August 24 2008

If you’re anything like me, you remember how excited you were years ago when you first wrote a simple line of code, ball._x++, in an onEnterFrame event and gleefully watched a ball fly across the stage. I promise you that little moving ball ain’t got nothin’ on what you’re about… read more

Textures (WireFrame, Bitmap, MovieAsset, Video, etc.) PaperVision3D

May 29 2008

Materials Why do you need to learn about materials in Papervision3D? Take a sphere for example: How do you determine whether the sphere is a globe, an eye, or a basketball? You only know by which material is mapped to the sphere. This article will cover the basics of the materials… read more

Papervision3D: Part 1- Foundation and 3D Object Basics

February 21 2008

Papervision3D opens a whole new dimension to World Wide Web. The third dimension! Thanks to a core group of ActionScript geniuses who understand mathematical representations of 3D space way better than you or me, we can now easily add a new perspective to our Flash applications. This article will cover… read more

Recent Posts | All Posts

John Lindquist