Currently, Paul serves as CEO/Lackey (Geschaftsfuhrer und Mitgrunde in German) of Rogue Amoeba Software, a company he co-founded in 2002. Rogue Amoeba is known for making award-winning audio software for Mac OS X, including the popular Audio Hijack and Airfoil programs. As CEO, Paul is the public face of Rogue Amoeba, while also handling product management for all of Rogue Amoeba's applications. As Lackey, Paul tackles the innumerable tasks no one else wants.
You can also read his humor writing at onefoottsunami.com.
Recent Posts | All O'Reilly Posts
Paul blogs at:
December 27 2008
Snapper-brand lawn mowers are expensive. Many Snapper products cost thousands of dollars, and even their simplest push mower is hundreds of dollars more than some competing products. Snapper lawn mowers are not cheap. What they are, however, is reliable. They're... read moreDecember 21 2008
Last Monday, Rogue Amoeba's first iPhone product Radioshift Touch was finally released through the App Store. After many months, we're very happy to have finally shipped. Doing so, however, has highlighted a few glitches in the App Store that developers... read moreDecember 20 2008
Last Monday, Rogue Amoeba's first iPhone product Radioshift Touch was finally released through the App Store. After many months, we're very happy to have finally shipped. Doing so, however, has highlighted a few glitches in the App Store that developers... read moreDecember 11 2008
Back in June, a few weeks before the App Store opened, I posted a list of open questions for the App Store. Now, almost five months since the store opened, we've seen some answers. Let's look over those questions from... read moreDecember 11 2008
Yesterday I posted about Lala.com over on the Rogue Amoeba weblog. You can read the full article, but in short, I discussed the very cool Lala.com music service, which offers several advantages over the iTunes Store. I'd certainly encourage you... read moreDecember 07 2008
Back in June, a few weeks before the App Store opened, a posted a list of open questions for the App Store. Now, almost five months since the store opened, we've seen some answers. Let's look over those questions from... read moreNovember 29 2008
Yesterday I posted about Lala.com over on the Rogue Amoeba weblog. You can read the full article, but in short, I discussed the very cool Lala.com music service, which offers several advantages over the iTunes Store. I'd certainly encourage you... read moreNovember 22 2008
Early this week, Google released their Google Mobile Search application on the iPhone, adding Voice Search capability. It can now record your query, pass it to Google's servers to translate, and return results. The voice recognition itself is far from... read moreNovember 22 2008
Early this week, Google their Google Mobile Search application on the iPhone, adding Voice Search capability. It can now record your query, pass it to Google's servers to translate, and return results. The voice recognition itself is far from perfect... read moreNovember 16 2008
Yesterday, I read a terrific post by Andy Finnell regarding iPhone Pricing. You may now have seen this article linked by Daring Fireball or Ranchero, but if you haven't, it's absolutely worth a read. In it, Andy discusses the low... read moreOctober 25 2008
The iPhone App Store has been open for just over 100 days now, and in that time I've downloaded dozens of different applications. I have a screen full of third party software that I occasionally use, including Twitterrific, NetNewsWire, and... read moreRefunds And Trials In The App Store
October 19 2008
Earlier this week over at Daring Fireball, John Gruber had a couple links related to refunds for mobile software purchases. The first was a link to Michael Tsai's post on App Store Usability. Both Gruber and Tsai agreed that they... read moreOctober 01 2008
Back in July, I had a post titled &*%#ing NDA wherein I discussed the problems of the NDA surrounding development for the iPhone. To wit, an NDA surrounding the iPhone SDK makes it difficult for developers to communicate, share code,... read moreSeptember 27 2008
Earlier this week the T-Mobile G1, the first phone based on Google's Android software, debuted. Many believe this is the first real challenge the iPhone is seeing, and much of the marketing for it seems to be aimed right at... read moreSeptember 20 2008
While at the C4 conference two weeks ago, and seeing many an iPhone, I noticed a trend - the full Home screen. As you probably know, in the iPhone 2.0 OS, you can have multiple "pages" for your home screen.... read moreSeptember 13 2008
On Thursday, Apple rejected an application for inclusion in the App Store because it duplicates functionality found in iTunes. The application in question is called Podcaster and it enables users to download podcasts to their iPhone. Apple's rejection letter includes... read moreSeptember 06 2008
At the C4 conference in Chicago, Craig Hockenberry gave an interesting talk describing many of the challenges he's faced developing Twitterific for the iPhone. Craig is one of the pre-eminent iPhone developers, with a popular application he's been working on... read moreThe Fourth Age Of Software Distribution
August 25 2008
Last week, I talked about Steven Frank's conflicted feelings regarding the App Store, and how I share many of the same qualms. While discussing this, however, I also said: "As a businessman, I'm in awe of the potential to so... read moreConflicted Thoughts On The App Store
August 16 2008
Over on his personal weblog, Steven Frank of Panic Software has an excellent analysis of the iPhone App Store. It's well worth a read, as he distills down some important thoughts on the basic principles of software sales, and where... read moreThe Beginnings Of App Store Backlash?
August 10 2008
It's no secret that I'm not a fan of Apple's App Store being the sole provider of software for the iPhone. I discussed this at length in One Little Article, but the complaint boils down to this: I believe Apple... read moreJuly 30 2008
I've had many serious posts here on the Inside iPhone blog, but today I get to shake things up with a little levity. At the dawn of the Mac OS X era (say 2001-2003), there were many new programmers, both... read moreJuly 27 2008
You may have seen a link to a site called, well, &*%#ing NDA. If you might be offended by coarse language, avoid clicking this link. The site collects tweets from various developers who are expressing their frustration with Apple's Non-Disclosure... read moreJuly 17 2008
"An" vs. "The". It's one little article, but it makes a huge difference on the iPhone. I've previously mentioned Rogue Amoeba's frustrations with Apple's developer certification process in an earlier post. The App Store has just launched, and like thousands... read moreEntirely Random Notes On iPhone 2.0
July 15 2008
The iPhone 2.0 OS update finally arrived for all users at the end of last week, and it's got lots of minor updates included. Overall, the 2.0 update isn't massive, but it's certainly worth installing. Below, see some random notes... read moreJuly 10 2008
Late last week, I read an article so dumb, I couldn't believe it. I recovered, and wrote up part of a response for this very weblog, but I couldn't bear to finish it. Now, however, I see that both Macuser... read moreiPhone Activation And Online Sales
July 01 2008
Currently, it appears the the iPhone 3G will not support iTunes activation, instead requiring in-store activation. Additionally, it's reported that the phone will only be available for purchase in-store, with no online sales. If this is the case come July... read moreOpen Questions for The App Store
June 24 2008
The App Store is coming soon, presumably with the iPhone 2.0 OS update. By making the App Store the exclusive method for widespread distribution of software, Apple is controlling the means through which software is obtained on the iPhone. This... read moreWhat Should iPhone Applications Cost?
June 16 2008
On the Mac, there's a fair range of prices for software, from simple free applications to high-end software costing hundreds or even thousands of dollars. Among many full-time independent software vendors (ISVs), there's a consensus that selling applications for much... read moreJune 09 2008
When Apple unveiled the iPhone SDK, they announced that developers need to be accepted into their iPhone developer program in order to release software for the device. Prior to acceptance, software can't be tested on the iPhone itself, nor can... read moreJune 04 2008
Well hello! Welcome to O'Reilly's new Inside iPhone blog. To start, a quick introduction. My name is Paul Kafasis, I'm the CEO of Rogue Amoeba Software. Hopefully, you know of us and our work. We make audio software for Mac... read moreMay 09 2008
Well hello! Welcome to O'Reilly's new Inside iPhone blog. To start, a quick introduction. My name is Paul Kafasis, I'm the CEO of Rogue Amoeba Software. Hopefully, you know of us and our work. We make audio software for Mac... read moreRecent Posts | All O'Reilly Posts
