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Flex 3 Cookbook: Chapter 8, Images, Bitmaps, Videos, Sounds
Publish Date: Nov. 5, 2008
Excerpt from Flex 3 Cookbook: Chapter 8. Images, bitmaps, videos, and sounds is a mouthful and a far wider range of topics than could be adequately covered in a single chapter, so this one concentrates on answering the most common questions. As Flash becomes the primary method of delivering video over the Internet and the use of the Flex Framework in creating photo and MP3 applications increases, understanding how to work with all of these elements becomes more and more important.
Flex 3 Cookbook: Chapter 20, Browser Communication
Publish Date: Nov. 5, 2008
This highly practical book contains more than 300 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites. Now available in the Digital Media Help Center, an excerpt from Flex 3 Cookbook: Chapter 20, Browser Communication. This chapter focuses on the functionality contained within the core Flex Framework, though there are other tools to assist with integration of the browser and the Flash Player—the Adobe Flex Ajax Bridge (FABridge), and Joe Berkovitz's UrlKit among them.
Flex 3 Cookbook: Chapter 21, Compiling and Debugging
Publish Date: Nov. 5, 2008
This highly practical book contains more than 300 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites. Now available in the Digital Media Help Center, an excerpt from Flex 3 Cookbook: Chapter 21, Compiling and Debugging. Compiling Flex applications is most often done through Flex Builder or through invoking the MXML compiler (mxmlc) on the command line, but there are many other tools that let you compile an application, move files, or invoke applications. Debugging in Flex is done through the debug version of the Flash Player, which enables you to see the results of trace statements. This chapter examines compiling and debugging in depth.