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All BIT-101/Wicked Pissah Games iPhone apps now FREE!
November 12 2009
Here are all my apps. Falling Balls was free from the start and has made me a small fortune in ad revenue. All the other paid apps have made me, all told, maybe $300 over the last year. When I consider that amount of money vs. the exposure of having thousands more… read moreNovember 12 2009
After only 11 days in approval, RoboDancer has hit the app store. I guess it pays to write blog posts about long waiting times. Check it out here read moreEmail, and a pre-New Years Resolution.
November 09 2009
I’m pretty bad about email. No, I’m really bad. This weekend I decided to sort out my inbox and found unanswered email going back to last October. Ugh. A lot of these emails are questions from people who read this blog or have read my books. Questions and some thanks or… read moreRoboDancer! Coming Soon to an iPhone near you.
November 08 2009
This is really nothing but a fun app that I had a fun time making. It hearkens back to a small Flash piece I saw on the web close to ten years ago. Basically, you have a robot on your screen. Fire up some music and start clicking and dragging to… read moreGravity Pods one of the “Best 20 Internet Flash Games” according to Telegraph
November 05 2009
Read it here: http://www.telegraph.co.uk/technology/video-games/6461245/The-20-best-internet-F lash-games-from-Doom-to-Stick-Cricket.html Coming in at 11: 11. Gravity Pods A simple concept – use a gun to fire a pellet into a target. But the pellet’s path is deflected by little gravity pods. Use them to guide the pellet around barriers and into the target. We got stuck on Level 9, but we… read moreThe iPhone App Store Approval Line is Doomed
November 01 2009
The first app I submitted to the app store back in January was approved in something like 3 days. As the year went on, that figure went up to around a week, 10-12 days, two weeks, over two weeks. I have people telling me now that they are experiencing waits of up… read moreNovember 01 2009
As I’m considering picking up a Nook next month, I’ve been thinking about the possibility of transferring my Kindle books over to it. This has led me to do a bit of research into ebook formats. First of all, we have the Kindle format, .azw, which is actually just a slightly… read moreOctober 29 2009
Well… buy my book. Today only (Thursday, October 29, 2009). AdvancED ActionScript 3.0 Animation, only $10 (ebook version). http://www.friendsofed.com/dotw/index.html read moreOctober 25 2009
It was just about a half a year ago I bought my Amazon Kindle 2. Six months later and I still love it. It’s a one trick pony, but hey, who doesn’t love ponies? Seriously, it’s just great at what it does. My Kindle’s index is about nine pages long,… read moreOctober 15 2009
This comes up now and then: people think I am not going to post their comment because they disagree with me, or thinking I didn’t post their comment because it didn’t show up after a certain amount of time. So here’s the deal: 1. I have the Akismet comment spam plugin on… read moreMy thoughts on Flash CS5 and iPhone
October 13 2009
I’ve been holding my tongue on this since the announcement, and slowly putting my thoughts together in what I hope is not considered to be a knee jerk reaction. First of all, a big dose of respect to the engineering team that made this happen. You guys are God-like. I think… read moreComponent Based Game Architecture
October 02 2009
I touched on Component Based or Entity Based Game Architecture very briefly in my FOTB talk. This video covers a bit more, but same basic principles. It then goes into some of the specifics of the Push Button Engine, but even if you don’t go with that engine, it’s a… read moreGame Input: Polling vs. Events
September 27 2009
As mentioned, the single "controversial" part of my talk at Flash on the Beach this year was in questioning polling for input in Flash games. In truth, it was hardly controversial. No death threats. No twitter-based lynch mobs. Just that a couple of guys came up to me and politely… read moreFOTB Slides and Asobu Game Toolkit
September 26 2009
Now that I’ve had a chance to settle down, catch up on some email, spend some time with the family, upload my photos, and blog about Flash on the Beach 2009, I will post my slides: Presentation Slides As usual, seeing a bunch of bullet points and diagrams doesn’t replace the thrill… read more