|
|
Dust and iAttractor full versions now free.
June 30 2009
Dust iAttractor No ads, no cost. Enjoy. read moreDot Notation or Square Brackets?
June 29 2009
In Objective-C, you call methods with square brackets. Instead of: PLAIN TEXT C: myObject.myMethod(); it's: PLAIN TEXT C: [myObject myMethod]; Instead of: PLAIN TEXT C: myObject.myMethod(argument); it's: PLAIN TEXT C: [myObject myMethod:argument]; Bizarre at first to many, but it really does grow on you. Especially with multiple arguments, it's like having named parameters. Compare code that looks like… read moreJune 28 2009
No, I’m not predicting when it’s going to be on there, saying it’s never going to be on there, or forwarding any conspiracy theories about why it’s not on there already. I’m just curious what people think of when they think of “Flash on the iPhone”. This started as a twitter… read moreBug Out! New iPhone Game Coming Soon!
June 27 2009
Almost done. Hope to submit this weekend, along with a whole lot of other stuff I have to do. But figured I’d start getting the “buzz” out now. read moreTextExpander and XCode (and Pragmatic Screencasts)
June 24 2009
I installed TextExpander a few weeks back and have been slowly building up some cool snippets. One thing I often want to do is log something. An object, an int or float, or a point or rectangle. The object and numbers can be pretty easy, unless you are logging the… read moreJune 23 2009
So the big news today on Twitter was Chris Hughes’ talk at TED. He got just under 2 minutes on stage and showed off some augmented reality stuff using Papervision 3D and the FLARtoolkit. Unfortunately he said some stuff along the lines of “I wrote” and “we converted” and didn’t… read moreFireworks: Can someone explain this, please?
June 21 2009
I love Fireworks, but this has bugged me since I’ve been using it. Say I draw a line. It’s a 1-pixel (I’m zoomed way in), hard, black line. Notice the blue vector line and end points, and the position of the line in relation to the underlying vector: But since… read moreKClipper: Save Text Clips to your Kindle
June 20 2009
A couple of months ago I got my Kindle 2. I was a bit skeptical, but fell in love with it. Even then, I thought, well, it’s new and shiny, see how much you like it in a few weeks. I still love it. In addition to books, I found… read moreAn NSObject is an NSObject… or is it?
June 16 2009
Just got tripped up here. Was doing some runtime type checking... if an instance is this class, do this, if it's this class, do this. A bit hacky, may clean it up later, but anyway... I was using something like: PLAIN TEXT C: if([[myObject className] isEqualToString:@"SomeClass"]) {...} And it was working just fine.… read moreUp Next: FLASH ON THE BEACH!!!
June 16 2009
I know it’s a ways away, but FOTB will most likely be the next conference you see me out and about at. And probably the only remaining one this year. I had planned to cut down a bit on travel this year, but wound up doing FiTC Amsterdam and 360iDev… read moreJune 16 2009
So I’m back to using Safari. At least for a while. I’ve tried just about every new release that has come out over the last couple years, including the betas. This one seems actually useful. But one thing that really bugs me is the behavior of the zoom button. Actually,… read moreJune 14 2009
I had a vague awareness that things like this were out there, but finally went ahead and tried this one. Works great. http://code.google.com/p/accelerometer-simulator/wiki/Home Basically, you check out this XCode project, fix it up so you can provision it to your own phone. Add a single class and a single import to the… read moreJune 12 2009
I’ve made a few games in my time. And made various parts of a few other games for other people. Most of the games that I’ve worked on have been pretty simple, but recently I’ve been working on some more complex ones, both in ActionScript and in Objective-C. And one… read moreFlash on Tap Workshop Slides and Code
June 04 2009
If you attended my “From Flash to iPhone” workshop at Flash on Tap last week (has it been a whole week already???), I’m finally getting around to putting up the slides and code I promised. If you didn’t attend the workshop, I can’t guarantee the slides or the code are… read more