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December 15 2008
Aargh! Now I have Microsoft software on my iPhone. And of course it is as ugly as something designed by a city council commitee and totally unintuitive. But don't send in the Knights just yet: what Seadragon does is pretty... read moreDecember 11 2008
I've kept quiet for some time now, waiting and seeing what happens in the iPhone app market, making up my mind on how to get into the game. From the beginning I thought the environment that Apple created was not... read moreSeptember 19 2008
Just a quick link: Mike Ash tells the story of how he got started developing for the iPhone and his app NetAwake on the iPhone App Store.... read moreSeptember 17 2008
After about 2 months of the App Store, Games clearly dominate the market place. From the 10 Top Paid Apps, 8 are games and the 2 remaining are in the category "Entertainment" which is really just another word for "Games".... read moreIndie Fever - the culture of independent Mac software developers
July 24 2008
A guy named Michiel van Meeteren researched and wrote a thesis paper for the University of Amsterdam looking into the world of independent Mac software developers. The research was sponsored and now published by Mac developer MadeBySofa. You may ask... read moreJuly 24 2008
Shortly before the launch of the iPhone 3G, Nielsen Mobile published iPhone statistics they aquired through their "audience measurement and wireless market research" activities. Their press release apparently went mostly unnoticed until now. According to their data, the iPhone users... read moreCirculator - An iPhone Developer Success Story - Episode 3
July 16 2008
The anti-climax. After the exciting frenzy of the pre-opening weeks, our two heroes Martin and Dominik of TheCodingMonkeys have cooled down quite a bit. Since Apple does not provide any statistics and the download counter in the App Store still... read moreJuly 15 2008
Apple claims that there are more than 800 apps listed in the App Store. Looking through the offering, I am wondering if more isn't less. Not only does developing an iPhone app become less appealing with prices approaching zero under... read moreJuly 14 2008
So, iPhone developers have woken up and noticed that being in the App Store alone is not going to drive sales. Some developers are reclaiming their 30% listing fee worth by naming their Apps with obscure characters up front so... read moreJuly 14 2008
Holy cow! Apple just announced 10,000,000 downloads from the App Store which contains 800 apps. That is an impressive 12,500 downloads per app for just three days. Pity that iPhone developers individually have no clue as to how well (or... read moreJuly 11 2008
If Steve Jobs is as impulsive as his reputation, heaps of heads should now be rolling in Cupertino... About an hour ago, iPhone 2.0 finally showed up in my iTunes. Optimist that I am, I clicked "download and install". Download... read moreCirculator - An iPhone Developer Success Story - Episode 2
July 10 2008
Martin and Dominik got excited about a week before the WWDC when both found themselves with a bit of time on their hands having come to the valley a bit early now waiting for WWDC to start. "We decided to... read moreJuly 09 2008
My good friends Martin and Dominik, aka TheCodingMonkeys of SubEthaEdit fame, are poised to release their first iPhone app on the app store on friday. Since TheCodingMonkeys share our offices and cooperate on a project with us at Boinx Software,... read moreQuick Tip for Non-US iPhone Developers
June 24 2008
Here is a quick tip for non-US iPhone developers who want to sell their apps through the Apple App Store: To make sure that everybody can pay the taxes from business conducted, the US has a concept called Withholding Tax.... read moreRecent Posts | All Posts