Building Online Communities
Pages: 1, 2
The Bell Curves
You will never please some users. A few will stick around only to see your next mistake. They tend to be vocal. Their pessimism doesn't make them wrong, but it can be grating. Accept that they are a minority, expect them to make concrete suggestions and honest criticisms occasionally, and try not to be surprised that they don't leave. (Most people who leave do so quietly.)
Some people will almost always be happy -- no matter what you do. If their feelings fade, they will withdraw emotionally. They tend not to be as vocal as the pessimists. A sub-group of these people have just discovered online communities or your specific community and still have glory in their eyes. They propose grand ideas and volunteer for great schemes. Harness this energy and exuberance into realistic channels.
Most people participate on the fringes. Most people read and never write. Most writers write only occasionally. Most community members have opinions about the various discussion topics but rarely speak. Don't rely on declarations of undying platonic love. Learn to find esteem in steady growth and repeat users.
Eschew the idea that loud dissent from a few corners automatically condemns an idea. Do rely on the opinions of trusted community members. Don't weigh opinions solely on participation metrics. Some of the best contributors listen and think far more than they speak or type.
Take these as fallible rules of thumb, though. Just be realistic about the actual community.
Barriers Are Mixed Blessings
The number of active community members varies inversely with the amount of work necessary for an initial participation. Requiring e-mail confirmation before registering a username prevents users from creating blank account after blank account. Of course, there are hundreds of accounts on Perl Monks where the user has never even logged in after creating the account.
These rules strongly apply to e-mail lists and Usenet groups. Even on
unmoderated lists, readers dramatically outnumber writers. For a group such as
A Word A Day subscribers, it's helpful to
compare the size of the subgroup that participates in author chats to the
entire subscriber base. Hitting Reply to address an entire group
can be psychologically daunting.
The First Contribution
The easier it is to join a conversation, the more visitors will become contributors. Communities that allow anonymous participation tend to see greater numbers of initial contributions. This varies with the nature of the community -- it's easier to post to several Usenet groups at once than to subscribe to an opt-in, moderated mailing list.
Adding features to encourage registration (or to discourage anonymous participation) acts as a filtering process. This is a mixed blessing. Several Perl Monks have called for the end of anonymous posting. This might reduce drive-by posters who ask questions, request followups via e-mail, and never return to the site. On the other hand, several regular contributors first tested the waters by posting anonymously.
Address the issue of anonymous participation early in your community's lifecycle. There are no hard and fast rules. Sometimes it may be better to weed out casual or lazy users by requiring e-mail confirmations. This does not always apply. In particular, cypherpunks and anti-spam activists prefer their privacy. Other communities may find that registration adds another welcome level of accountability.
Registration should benefit the users. Slashdot users customize the comment display and write journals. Perl Monks track their replies and send and receive private messages. Use Perl users post comments and receive messages when their friends use the site. Advogato users rate each other on their perceived contributions to the cause of Free Software.
Requiring registration can cull potential mischief makers, too. Even pseudonymous users with a sense of responsibility may be deterred from causing trouble by losing face in the community. (This doesn't always work, as bad is good at Badvogato.)
The Interface
A strong community can overcome technical limitations. It's possible to write a Wiki or a weblog in under a hundred lines of code. Simplicity may appeal to some users. The lack of sophistication (reply notification, searching, revisions, and access controls) may put off some users, and an ugly or awkward user interface may get in the way sometimes, but a community can grow in spite of the mess.
It's worth making things simpler and more consistent, though, especially for Web-based message boards. While social benefits may persuade people to put up with and to learn to love the quirks of an awkward posting system, too much perceived complexity (or user hostility) caps the rate of new members. Woe be to the perpetrator of any user interface overhaul, though. (See the notion of "ownership" above.)
Mischief
Like any community, your group will have spats and factions and frictions. These must be handled wisely for the community to survive. Plan for trouble, though you cannot tell when or where it will strike. Set simple rules. Make them explicit. Apply them consistently.
Start with a list of unacceptable behavior. This will probably include harassing or attacking other users, posting copyrighted or plagiarized material, straying from the topic, and abusing the system with multiple accounts or robots. Create a list of consequences, which may range from warnings to suspensions to expulsions. Communities with a ranking or levels system might use demotions and the loss of privileges. You can ignore, obscure, or delete potentially illegal material. Choose your response before it's needed.
Some communities find a community judgment process effective. Editors on Perl Monks find a rough consensus before exercising their authority. Monks in good standing vote as to the best way to handle potentially troublesome content (poorly formatted, posted in the wrong section, a true duplicate, or containing malicious code).
If possible, avoid giving the impression that the rules are a game. People like to push the boundaries, and some users only participate to provoke responses in others. Constantly changing the invisible rules under the hood may, if this leads to visible effects for normal users, lead some users to experiment to find and to exploit the actual rules. Apply the rules consistently and calmly and you will remove many psychological rewards for deliberate infractions.
Whatever you decide, keep the rules simple. Make them readily available, so no one has an excuse not to read them. Enforce them consistently but not harshly.
Discuss the Community Openly
Even if you have a legal or moral right to change the structure of the community, you may not have the necessary social capital. Change is difficult. Sudden or dramatic changes are often threatening. Change is also unavoidable.
Remember the perception of ownership and the bell curves that categorize community members. Any change you make (or don't make) will offend someone, and you'll hear about it. Be honest and open about your plans as early as possible. You may be able to harness the best minds of your community to develop better ideas.
Realize that the community itself will occasionally be a topic unto itself. Perl Monks has a discussion section for debating site suggestions and improvements. The extremely rare Slashdot stories about Slashdot garner hundreds of posts. It's not healthy to navel-gaze, but occasional meta-discussion clears the air.
Don't Stop There!
Even if you have graduate degrees in sociology and psychology, the dynamics of human communities will still surprise you. Be very clear about your goals and the rules. Manage your expectations about user participation and groups wisely. Allow a little chaos. Use your common sense and best judgment. If there's an audience for your conversation, you'll find a community.
chromatic manages Onyx Neon Press, an independent publisher.
|
Related Reading Running Weblogs with Slash |
Showing messages 1 through 6 of 6.
-
reading or writing
2002-10-24 05:55:14 anonymous2 [View]
-
Check out <a href="http://www.affero.com">Affero</a>
2002-10-24 06:28:47 anonymous2 [View]
This is a very interesting system for adding commerce to virtual communities. It's worth looking at.
-
Building online communities - not as easy as you think.
2002-10-24 08:45:05 jamble [View]
Great article, not particularly groundbreaking in many respects but well written and containing some great points of reference. Like many people these days, I run a personal site which contains forums and my homepage is a weblog which I try to update as often as possible in order to keep content up to date, something often neglected by many "webmasters" of personal/portfolio sites.
With respect to building an online community, it's easier than ever now for people to install and run a forum/message board, there's a wide range of software available that can literally be installed in 5 minutes via ftp and you're ready to go. I do however feel that this the early point that seperates your average person and a community builder, the hours and effort involved in attracting members (and more importantly retaining them) is something most people take for granted and they assume because a forum is installed, people will sign up and start posting et voila, a community.
It really couldn't be further from the truth in most cases, you not only need a site theme which is well covered in the article but I genuinely feel you need to put in a hell of a lot of work into customising your site and forums in order to make them stand out from the crowd and attract members who will hopefully then sign up and be part of your new community.
I'm not entirely certain that the theme/direction of your site needs to be specified right from the outset though, this can evolve with your site and member base according to how people treat your site when they visit. I've seen countless sites and threads on message boards where someone has posted a link to their freshly installed forums asking for members (and more amusingly offering moderator positions when they have less than 10 members) when their site offers the same sorts of forums / discussions / threads as many larger more established sites so why would people sign up?
Personal service.
I strongly believe it's the administrators role for small sites to ensure threads are replied to and help is given as quickly as possible when requested. After all, you've added help forums so if people should submit a question, get it answered and they're more likely to return if they're stuck in the future.
It's a slow process building a community and often very frustrating but there's no doubt the rewards in terms of personal satisfaction are there if you stick at it :)
Great article, next time someone asks how to make their site popular, I'm going to refer them to this page!
Cheers.
James
http://www.drunkfoundation.com
-
Online Communities 10 Year Delta
2002-10-24 10:03:05 anonymous2 [View]
Multi User Dungeons have been around on the
Internet for atleast 14 years, and have spawned
many articles articles like this one. Initially,
hosting was not something that was for sale,
and a dedicated Internet connection was out of
reason of anywhere but the largest research
institutions. A couple dozen machines tolerated
a MUD running on it. Players who "beat the game"
had the option of becoming a "wizard", where they
could create new areas and puzzles, even add
code interactively. It became apparent that very
few people wanted to play the game and everyone
wanted to contribute to creating it. As the
Internet became commercial and widespread, this
shifted: people didn't want to contribute to
games, they wanted to make new ones. The few games
splintered, fragmented, dissolved, and spawned
into hundreds, quickly reaching the point where
there were far more games than players.
The Internet has witnessed the same thing with
web pages. More and more, these web pages are
running blogs. People publish things on private
blogs they would never massmail to their friends,
and their friends will religously come looking
for new posts, or use an aggregator to suck down
the XML RSS feeds. My daily dose of fact-fiction
includes a mixture of mainstream news, overseas
events, aggrigation of aggrigations (eg, aggregating Slashdot) - and friends opinions.
Some aggregators, like http://www.newsisfree.com,
harvest from thousands.
In addition to picking a topic, a blog will pick
a personality of user. This is partially due
the mechanics of the site, partially due the
administrations interferance, and partially
out of anyones control. MUDs experienced this -
some had very nice people, some very nasty. The
ones with nasty people liked having an outlet.
They would run around, kill each other, steal
from each other, stalk in groups, and above all
else, try to outwit each other with elaborate
tricks. The idea that negitive people are an asset might be worthy of recosideration - they tolerate each other and represent a large portion of the user base. They have real needs and desires, just like goodie two shoes users. I praise the author of this original article for mentioning badvogato.org - an example of exactly this. There is no reason a single person can't be a helpful code mentor by day and a loathed evil inciter by night - and many are. MUDs have real issue with multiple characters and scripting for obvious reason. In doing analysis of people who play multiple characters, it is remarkable how often one person with an extreme personality will have a secret, second, opposite personality.
Given the endless push towards having more control over the universe - running your own server with your own hacked up software - and having higher bandwidth, more content rich, more technically complex push and pull flow with your friends - I can only sit and imagine the forum of the future. Like Instant Messaging, it will follow you. Like Wiki, it will be collaborative organized and refactored. Like RSS, it will be pulled and aggregated. Like Advogato and upcoming P2P, it will rely heavily on trust metrics and distributed authentication. Like anonymous posting, it will allow you to both help people with their frustrations and take out your own. Like MUD and Slashdot, the rules of the universe will be one of the most interesting, engaging aspects of the universe.
-
Grounding online communities
2002-10-24 11:16:28 anonymous2 [View]
People say "He's good at working with computers." Actually, he's good at working with people who use computers.
People who learn to use computers well, learn to put and take. Put information up and get it out of your brain and into a place where you know you can find it, then remember to take it back again in time to support the quality of your transactions in the real world.
What works for one person with a computer, also works for a community with a network, as embodied by a server with community oriented applications on it.
Communities need to understand that they are custodians and caretakers of the shared wealth of systemic knowledge. The local recipes for success that have been proven over time.
Internet-based communities should consider what types of systemic wealth they seek to collect and store and what formats would lead to the easy and timely redistribution of that wealth out into the community of users.
Solving this design paradigm from a useability standpoint is the primary issue that leads to high levels of participation.
The current craze in online community building is around economic clusters that can drive average wages in a given area higher, by teaching people to share resources and knowledge via collaborative community sites.
The skill of building online communities is essential to gain competitive advantage, but it is not a silver bullet.
The essence of sharing and collaboration still requires face-to-face opportunities to allow increasing positive energy to take root in real relationships.
People should remember that what is manifesting in our communities is the result of the way we treat one another on a daily basis and that online community is really only a support mechanism for FTF community.
My advice is to plan for some get togethers that are minimal in cost. Take plenty of pictures of people having a good time together and post some of these on the site to encourage grounding of participation and purpose.
-
Check out Communispace
2003-03-25 08:40:45 anonymous2 [View]
My company uses Communispace (i think its http://www.communispace.com) to run online communities. We have a customer community and an employee community. Communispace has bulletin-board discussions, surveys, chats, IM, etc. The people at communispace use principles like these discussed in this article to make our communities vibrant!











As on my small community site (www.room23.de) I also notice a lot of copy and paste writings. Maybe the lack on creativity, or the user dont want to go trough a registration process ?