There’ve been a number of interesting releases in the game design arena lately, all of which are coming from New Riders. Two perk my interest immediately, the first being from Ernest Adams, one of my favorite game design speakers / writers / whatever’s. I first fell in love with his monthly Gamasutra columns, and I heartily expect the same with Andrew Rollings and Ernest Adams on Game Design. Next is another release from a highly-respected designer, Chris Crawford on Game Design, which should arrive in June. Then there’s a “new” (second/revised?) edition of Game Architecture and Design from Andrew Rollings, slated for October. Lastly, Designing Online Games: An Insiders Guide from Jessica Mulligan and Bridgette Patrovsky. Suffice it to say, New Riders will be getting a decent amount of my money in the coming months.
Note that these books focus on design - if you’re looking for heavy code usage, etc., you won’t really find them here. And that’s a good thing. Especially when you’re thinking of making a game in Perl. Which is my next project (for a very small sampling of where I’m heading, check out an old year 2000 screed I wrote: Where’s My Browser Based?!).