||Retro Gaming Hacks, Part 3: Add a Ball and Score to Pong|
|Subject:||Thanks for the lesson!|
I followed you through all three parts, and am glad I did. This was as much a lesson in structured C-programming as in using SDL. (By the way, thanks for the hint to use sdl-config, that really saved my build process on FreeBSD 7.1). The "final" program looks a lot like some of the kernel modules I've browsed through, wishing they were written in Python. Now maybe I can understand them too.