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| Weblog: | Apple and Developers | |
| Subject: | I agree with the Devleoper | |
| Date: | 2003-06-30 00:59:23 | |
| From: | anonymous2 | |
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It pains me to read dis-information. When it comes down to bad info about the Mac or Apple, it bugs me, too. The thing is the innovations which made the Mac truly over the top to me mostly came from Apple cribbing smaller shareware or smaller software developers. Case in point: Contextual Menus. When people rant and rave about Apple's lack of a multi-button mouse, invariably the notion of right-clicking to bring up a menu enters the conversation. The thing is Microsoft didn't invent that, and, Apple didn't copy MS when they introduced the feature in OS 8. They both ripped off another software company. Apple continues to do this practice...and maybe given the recent Supreme Court case where the SC decided not to hear a suit on reverse engineering thus letting the lower court decision stand in effect saying that you can't reverse engineer software without violating end user agreements...well, long story short, perhaps small software developers will have a leg to stand on in the future. So the makers of Watson, Font utilities tools for X should have the right to innovate and to compete but they shouldn't have to compete with Apple. The big A should back down and just encourage innovation to continue and aggregate the fruits so that the software is more visible and accesible to the end users. my two cents. |
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Showing messages 1 through 5 of 5.
I agree with the Devleoper| Showing messages 1 through 5 of 5. |
There's a big difference between imitating incremental improvements, though, and going after a complete standalone market that a new company has created. Of course, even that sometimes is necessary for the good of the platform, but in a case like that, I'd say the right approach is for the platform player to try at least to buy the independent developer's idea.
Some technologies really belong as part of a platform, so that they can be leveraged by more than one application. Especially in the early stages of a market, some companies introduce software that is really only enough to be "a feature", while others introduce software that can succeed as a standalone application or application family, while others introduce offerings that are broad enough to morph into platforms in their own right, with a secondary developer market.
In addition to the scale of what's being copied, you have to look at the competitive situation. For example, it seems to me that Microsoft has often gone after application vendors whose products threaten them in some way. Apple, on the other hand, has tended to add applications into their platform that open up new markets, and actually lead the way for more powerful equivalents to arise in the third party market.
There are no hard and fast answers, but there is a desirable attitude. That is, recognize that for a platform to be a success, there have to be opportunities for more than the platform vendor. Work to create those opportunities, knowing that by so doing, you are extending your own work many fold, by encouraging others to invest time, money and creativity building out what you started.