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Article:
  X11 and OpenOffice on Mac OS X
Subject:   Re: Problems getting started
Date:   2003-02-12 21:21:02
From:   o-maps
Response to: Problems getting started

Well, I'm definitely not an expert here, and I haven't tried to install X11 and OOo yet (I will, though), but here's a guess:


The OOo web site says that before installing X11 and OOo, you have to install Apple's Mac Developer Tools.


http://porting.openoffice.org/mac/ooo-osx_downloads.html#applex


I may have read somewhere that it is important (or at least desirable) to make sure it is the latest version of the developer tools (December 20002), too. The tools come on a separate CD with Jaguar, or you can download them here:


http://developer.apple.com/tools/macosxtools.html


I repeat, I'm just guessing, and would be happy to be corrected by a more knowledgeable reader.

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  • Re: Problems getting started
    2003-04-19 06:49:36  germuska [View]

    I'm not particularly knowledgeable; I haven't ever gotten OpenOffice running either. But I just started with a clean Mac and installed X11, the X11 SDK, and the Developer tools before installing OpenOffice, and I get the same errors:

    salogl.cxx/GetOGLFnc(): Could not load symbol glFlush
    dyld: /Applications/OpenOffice.org1.0.1/program/soffice.bin Undefined symbols:
    OpenGL undefined reference to _gll_noop expected to be defined in /usr/X11R6/lib/libGL.dylib
    OpenGL undefined reference to _gll_pkey expected to be defined in /usr/X11R6/lib/libGL.dylib
    Trace/BPT trap


    I'm going to check out the alternate libGL suggestion from http://www.oreillynet.com/cs/user/view/cs_msg/14586