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  The Do's and Don'ts of Shareware, Part 1
Subject:   Sales Data
Date:   2002-10-09 15:47:58
From:   anonymous2
I have to agree with the other folks, these numbers are unrealistic. In the article these numbers are presenter as a "part time hobby" that brings in $30,000.

I do shareware full time. It has taken a LOT of work to get to where I'm not compelled to job search. It's not easy.

The article makes this sound like it's no big deal.

But then, the article suggests getting a lawyer and accountant before creating the product...Um, hello?

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  • Sales Data
    2002-10-11 15:40:24  sanford [View]

    No big deal? This article is part one of three! The descriptions of the work are just beginning!

    Shareware is not a get rich quick scheme. It's a way for programmers who love what they do to make some extra cash while interfacing directly with customers... something most programmers never get to do.

    There are shareware developers who work part time who make one product that brings in $75K/year. There are developers who work full time with 15 products and make $25K/year. And there are tons of factors.