View Review Details


Book:   ActionScript 3.0 Design Patterns
Subject:   ActionScript 3.0 Design Patterns: Thinking in Patterns
Date:   2007-11-13 16:45:11
From:   Anonymous Reader
Rating:  StarStarStarStarStar

The book basically got the design patterns from Java and C++. Since ActionScript is an object oriented language, sure enough the book gave really good examples on how to implement those patterns. There is a lot of code examples in the book.


The examples in the book are really interesting specially the vertical shooting game example.


If you use ActionScript a lot, this will help design better and write better codes by example.



Browse within this book
Full Threads Oldest First