The book is overrall ok, but for a book that intends to help just get things done I expected more code examples. For software with graphical interface
I find it nice to be able to actually run the code, change a few things, see how things go, but that's definitely not what I got from the book.
The examples are not well organized, there's some weird mac stuff. And everything seems to be done for Visual Studio. I don't think the book should try to force you to buy some expensive propertary software for running the examples. They could just as easily been done for use with free technology. That way everyone would be able to compile it, people using mac, windows, linux, netbsd, and so on.
So I rate this book avarage, it might be ok for getting introduced to gaming AI, but I don't think it's worth having. I just got from the library and read it, it's not big. There should be better books for reference, and even intruduction to gaming AI, with better code examples.
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