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Book:   Physics for Game Developers
Subject:   Physics for Game Developers Review
Date:   2004-03-24 10:01:25
From:   David Rysdam
Rating:  StarStarStarStarStar

There is a lot of good information in here. Anyone who has the requisite physics to understand the book could probably do a lot of this stuff already, particularly the particle mechanics, but it's good to have some of these things derived for you, laid out and put together for clarity and ease of use.


Like some others, I was disappointed to find that the example code uses Windows APIs. True, it doesn't affect the physics code, which is all on its own. But it keeps anyone but a Windows user from running and messing with the downloaded examples. This means that I have to program the example from the ground up just to see it running under Linux.


To the person who says that Runge-Kutta isn't mentioned: Check pages 181-182.


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