While it's difficult to separate my excitement over SVG from the
contents of this book, it's quite possible that the two are so directly
related as to be inseperable. Within a few hours of buying this book, I
was producing and printing extremely high quality images that I had
found all but impossible to produce w/other technologies (JPEG codecs,
etc.). If you are familiar with the basic mark-up language concepts,
then you should have no trouble gleaning the essential elements of SVG.
After an excellent introductory chapter that provides a general
overview, subsequent chapters cover aspects of SVG in detail, such as
how to create basic shapes or generate text. One thing I particularly
liked was that the author mostly uses a single example (SVG code to
create a picture of a cat) to illustrate new concepts, creating a sense
of cohesiveness that tied the chapters together. This book is *not*
just a scattershot collection of essays that characterizes so many
other technical books -- the text is clear, concise, and to the point.
Finally, there is a very uselful appendix that summarizes the most
frequently used attributes.
Perhaps the only drawback is that if you are coming to SVG from a non-
technical background, you might find this book a little too gear-headed
for your liking. For technical readers that want a thorough
introduction (i.e., not a PhD thesis) to this exciting and useful
technology, however, this book is a must.
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