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Book:   Physics for Game Developers
Subject:   Physics for Game Developers Review
Date:   2001-11-30 11:49:00
From:   Thomas Cunningham
Rating:  StarStarStarStarStar

An excellent, well presented book on the subject. You could spend weeks searching the net or your local college libraries compiling this information , but why bother. The right amount of theory backed up by solid examples and code (C). The right amount of detail and depth of the material .


Take the "what I assume you know" section seriously. You need a college level background in math to follow what is presented. This should be obvious, physic concepts involve math. However, you do not need to know how to calculate calculus problems to follow the material., just an understanding of the concepts. Physic properties are well defined and shown with examples.


This really is a very well written book, it was needed, especially for hobbyist programmers, such as myself. It will be my reference book on the subject. I am able to follow the subject and apply it to my particular platform and programming language.


My only knock would be that there are no Mac example apps to run, only PC. This seems odd, as the authors bio indicates he works with Mac's.


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