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QuickTime for Java: A Developer's Notebook

By Chris Adamson
January 2005
Pages: 255
Series: Developer's Notebooks
ISBN 10: 0-596-00822-8 | ISBN 13: 9780596008222
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Description

Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QuickTime Java is a powerful toolkit, but one that's not easy to get into. This book offers the first real look at this important software with an informal, code-intensive style that lets impatient early adopters focus on learning by doing. You get just the functionality you need.
Full Description

QuickTime Java (QJT) is a terrific multimedia toolkit, but it's also terrifying to the uninitiated. Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QTJ is powerful, but not easy to get into. In fact, when it comes to class-count, QuickTime Java is nearly as large as all of Java 1.1. Once you learn the entire scope of Apple's QuickTime software, you really appreciate the problem. At its simplest, QuickTime allows Mac and Windows users to play audio and video on their computers. But QuickTime is many things: a file format, an environment for media authoring, and a suite of applications that includes browser plug-ins for viewing media within a web page, a PictureViewer for working with still pictures, QuickTime Streaming Server for delivering streaming media files on the Internet in real time, and QuickTime Broadcaster for delivering live events on the Internet. Among others. As if that weren't daunting enough, the javadocs on QJT are wildly incomplete, and other books on the topic are long out of date and not well regarded, making progress with QTJ extremely difficult. So what can you do? Our new hands-on guide, QuickTime Java: A Developer's Notebook, not only catches up with this technology, but de-mystifies it. This practical "all lab, no lecture" book is an informal, code-intensive workbook that offers the first real look at this important software. Like other titles in our Developer's Notebook series, QuickTime Java: A Developer's Notebook is for impatient early adopters who want get up to speed on what they can use right now. It's deliberately light on theory, emphasizing example over explanation and practice over concept, so you can focus on learning by doing. QuickTime Java: A Developer's Notebook gives you just the functionality you need from QTJ. Even if you come to realize that 95% of the API is irrelevant to you, this book will help you master the 5% that really counts.



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Would be the best, even if it weren't the only book on the subject,  February 11 2007
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Submitted by Bjorn   [Respond | View]

This book not only gets you going with QTJ, but it also provides a great introduction to QuickTime in general. I have some other books on QuickTime, and this is the only one that shows you how to get the simple jobs done, with enough information to help you figure out how to get the hard jobs done, so after reading this book I was able to not only use QuickTime for Java, but also use QuickTime in C. The book is easy to read, short, and nevertheless very practical. Well done!

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Media reviews
"...Or suppose we wanted to write the application in Java instead; is there a good tutorial on capturing sound and video data using QuickTime for Java? I dunno; or rather, I didn't until I got ahold of a copy of a new book in the O'Reilly Developer's Notebook series, QuickTime for Java(TM): A Developer's Notebook by Chris Adamson. In that book, Chris shows how to develop a Java application that captures video and sound data from, for example, an iSight camera. What's amazing about this is that Apple has explicitly claimed not to support sequence grabbing in QuickTime for Java versions 6.1 and later (while tantalizing us with the suggestion that "it may be provided in future releases"). Chris figured out the magic necessary to get things to work and delivers a working Java-based capture tool. Very nice. What's even nicer is that the entire book is a thoroughly readable tutorial on using Java to develop QuickTime applications. "
-- Tim Monroe, MacTech

"The steps are shown on how to build your own QuickTime using Java and it shows lots of stuff not found elsewhere. When things break you will now be able to know why and what to do about them (okay, at least you will be able to see the man behind the curtain!). The word would be 'demystify.'

"Get your virtual hands dirty digging into the QuickTime code and play the cross-platform game with Java. This is a fun book for codesters who want to dip their toes into the QuickTime/Java pool."
--Robert Pritchett, MacCompanion, May 2005


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"...if you do program in Java and you are interested in developing QuickTime applications, then QuickTime for Java(TM): A Developer's Notebook by Chris Adamson (O'Reilly, 2005) should be on your bookshelf. Better yet, it should be propped open on your desk as you work your way though it."
--Tim Monroe, MacTech