| Weblog: | Apple and Developers | |
| Subject: | Missing the Issue Indeed | |
| Date: | 2003-07-01 20:00:48 | |
| From: | jmincey | |
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Response to: Missing the Issue
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You say, "Windows didn't become a popular development platform after Windows had significant market share. Rather the market share came about in large part because Windows was a popular development platform."
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Showing messages 1 through 4 of 4.
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Missing the Issue Indeed
2003-07-01 20:36:27 anonymous2 [Reply | View]
Bravo, jmincey! Excellent reply to Mr.Economy.
It seems Apple it doing everything right with respect to developers: free access to up to date documentation, free developer tools, SDKs, etc.
Give it a time. When critical mass of development achieved and Mac OS X matures, it will become a platform of choice on desktop, no question about it.
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Missing the Issue Indeed
2003-07-03 07:41:58 anonymous2 [Reply | View]
Apple claim 300,000 registered developers. One wonders what would be a "critical mass of development".
One also wonders what would constitute "maturity" with respect to OS X. Would that, perhaps, have to do with the broad range and flexibility of the APIs one can use to accomplish what one wants from the development point of view? Has anyone actually tried to use Quartz for text imaging?
I find your article wanting for lack of specificity. And, if you really wanted to be insulting, the correct term would be "Mr. Economist." -
Missing the Issue Indeed
2003-07-03 10:53:29 anonymous2 [Reply | View]
Sorry man I didn't mean to insult you. Please forgive me.
About the critical mass and maturity:
Mac OS X still is catching up with others: they just released Java 1.4, X11 is still coming, Cocoa is strong but still improving, Carbon has been having bugs worked out etc
If you followed those developments from let's say 2000, you'd see how much Mac OSX changed.
By critical mass I mean both the coverage of applications range and absolutely killer application (good example for now would be a Clicker)
Good day, man and Peace!
| Showing messages 1 through 4 of 4. |





Second, the discussion isn't about which platform is "surperior" in some way or another. It's about whether or not Apple have figured out what developers want. The fact that Apple chose Unix as the underpinnings for OS X isn't much of an indication that they have figured this out given that much of the design of Aqua still reflects much the old Apple attitude about their way or the "wrong" way to do things. Nor, for that matter, does the fact that OS X's support for Java is better than Windows' support give any more of an indication that Apple have figured this out.
And, no, I haven't accounted for the fact that the PC, indeed Windows, was the dominant target platform long before David Cutler started making foot-sized holes in the walls of Building 8. I don't quite see how it would be necessary for me to do so in order to substantiate the point.